Appearance

Roaming
50%
chance for long roam1/3
chance to select target's position as destination (ability)- Otherwise, normal logic
Mechanics
- Selects a target randomly at the start of the game, reselects if the player left the game or died
- Reselection has its priority: host > 2 > 3 > 4 (based on the order in the lobby)
- Sanity threshold and activity always based on target's sanity, threshold is 50%
Hunting
- If target is inside the investigation area,
playerToCheck
andplayerToChase
can only be applied to its target
Ghost event preferences
7/13 (~53.8%)
chance to choose singing event